Modelling and Work in Progress

Modelling and Work in Progress

I have just started to build this section, so expect more updates to come.


Zbrush sculpt- Work in Progress (not finished!).  Character head loosely based on actor Willem Dafoe
Zbrush sculpt- Work in progress (not finished!)
Zbrush sculpt- Work in progress (not finished!)




I have just started work on some tiling terrain textures.  I will post updates as I finish various stages.  For now, here are some screen shots of some zbrush subtools I am working on.






This was a quick personal project to make a large cliff rock structure.  It was sculpted in Zbrush, maps baked in XNormal, and finished in Unreal 4.

Cliff Rock Zbrush sculpt
Cliff Rock   Zbrush, XNormal, UE4
Lighting done in Unreal 4












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