Modelling and Work in Progress
I have just started to build this section, so expect more updates to come.
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Zbrush sculpt- Work in Progress (not finished!). Character head loosely based on actor Willem Dafoe |
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Zbrush sculpt- Work in progress (not finished!) |
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Zbrush sculpt- Work in progress (not finished!) |
I have just started work on some tiling terrain textures. I will post updates as I finish various stages. For now, here are some screen shots of some zbrush subtools I am working on.
This was a quick personal project to make a large cliff rock structure. It was sculpted in Zbrush, maps baked in XNormal, and finished in Unreal 4.
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Cliff Rock Zbrush sculpt |
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Cliff Rock Zbrush, XNormal, UE4 |
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Lighting done in Unreal 4
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